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I enjoy public speaking, technical training, and trade show booths. I love to meet new people and share my passion for High Performance Computing. My ultimate goal is to provide researchers assistance in computer technology. I have several years experience in software and hardware engineering and have a desire to share my knowledge with others. I frequently partner with research scientists in various fields in an attempt to assist them with software design for simulations, and demonstrations. You can review progress on my recent projects by viewing the contents of http://sites.google.com/site/scottlhamiltonresearcher/Home If you are interested in utilizing my skills in your research please feel free to contact me. I am always seeking innovative ideas for utilizing my skills.

I designed some of the first Beowulf style compute cluster in 1998 and built the world's first GPGPU cluster in 2001 based off of Nvidia GForce-3 GPUs in order to do bare earth elevation model extractions and flood plane simulations utilizing real-time LiDaR data and soil samples to model the impact of mountain top removal mining techniques on the West Virginia river basins. I have always believed in utilize compute hardware to the limits and achieving the "impossible".

My dream job would be a position that would allow me to reach the latest technologies and share that information through public presentations to customers, colleagues, and fellow researchers. I love the trade show floor environments and enjoy spending my time at trade show booths. I enjoy working from my home based office, which allows me to spend time with my family while pursuing my passion for developing and marketing new technologies.

Specialties: Cluster Computing, Custom Software Design, Algorithm Implementation, Quantum Algorithms and Simluation